| IMovieSceneBindingOwnerInterface::RetrieveOwnedSequence()
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Module |
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Header |
/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActor.h |
Include |
#include "LevelSequenceActor.h" |
virtual UMovieSceneSequence * RetrieveOwnedSequence() const
Retrieve the sequence that we own