Module |
|
Header |
/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceBindingReference.h |
Include |
#include "LevelSequenceBindingReference.h" |
Source |
/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceBindingReference.cpp |
Resolve a binding for the specified ID using a given context
Parameter |
Description |
---|---|
ObjectId |
The ID to associate the object with |
InContext |
A context in which InObject resides StreamedLevelAssetPath The path to the streamed level asset that contains the level sequence actor playing back the sequence. 'None' for any non-instance-level setups. |
OutObjects |
Array to populate with resolved object bindings |