UDefaultLevelSequenceInstanceData

Default instance data class that level sequences understand.

Windows
MacOS
Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UDefaultLevelSequenceInstanceData

References

Module

LevelSequence

Header

/Engine/Source/Runtime/LevelSequence/Public/DefaultLevelSequenceInstanceData.h

Include

#include "DefaultLevelSequenceInstanceData.h"

Syntax

class UDefaultLevelSequenceInstanceData :
    public UObject,
    public IMovieSceneTransformOrigin

Remarks

Default instance data class that level sequences understand. Implements IMovieSceneTransformOrigin.

Variables

Name Description

Public variable

FTransform

 

TransformOrigin

Specifies a transform that offsets all absolute transform sections in this sequence.

Public variable

AActor *

 

TransformOriginActor

When set, this actor's world position will be used as the transform origin for all absolute transform sections

Constructors

Name Description

Public function

UDefaultLevelSequenceInstanceData

(
    const FObjectInitializer& Init
)

Overridden from IMovieSceneTransformOrigin

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