ULevelSequence::CreatePossessable

Called to add a new possessable for the specified object

Windows
MacOS
Linux

Override Hierarchy

UMovieSceneSequence::CreatePossessable()

ULevelSequence::CreatePossessable()

References

Module

LevelSequence

Header

/Engine/Source/Runtime/LevelSequence/Public/LevelSequence.h

Include

#include "LevelSequence.h"

Source

/Engine/Source/Runtime/LevelSequence/Private/LevelSequence.cpp

Syntax

virtual FGuid CreatePossessable
(
    UObject * ObjectToPossess
)

Remarks

Called to add a new possessable for the specified object

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss