ULevelSequence::SetDirectorBlueprint

Assign a new director blueprint to this level sequence.

Windows
MacOS
Linux

References

Module

LevelSequence

Header

/Engine/Source/Runtime/LevelSequence/Public/LevelSequence.h

Include

#include "LevelSequence.h"

Source

/Engine/Source/Runtime/LevelSequence/Private/LevelSequence.cpp

Syntax

void SetDirectorBlueprint
(
    UBlueprint * NewDirectorBlueprint
)

Remarks

Assign a new director blueprint to this level sequence. The specified blueprint must be contained within this object.?

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