ULevelSequenceBurnIn::TakeSnapshotsFrom

Initialize this burn in

Windows
MacOS
Linux

References

Module

LevelSequence

Header

/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceBurnIn.h

Include

#include "LevelSequenceBurnIn.h"

Source

/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceBurnIn.cpp

Syntax

void TakeSnapshotsFrom
(
    ALevelSequenceActor & InActor
)

Remarks

Initialize this burn in

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