| UObjectBase
|
Module |
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Header |
/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActor.h |
Include |
#include "LevelSequenceActor.h" |
class ULevelSequenceBurnInOptions : public UObject
Name | Description | ||
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BurnInClass |
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|
bUseBurnIn |
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|
Settings |
Name | Description | |
---|---|---|
|
ULevelSequenceBurnInOptions ( |
Name | Description | ||
---|---|---|---|
|
ResetSettings() |
Ensure the settings object is up-to-date |
|
|
SetBurnIn ( |
Loads the specified class path and initializes an instance, then stores it in Settings. |
Name | Description | ||
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|
PostEditChangeProperty ( |
Called when a property on this object has been modified externally |