| UObjectBase
|
Module |
|
Header |
/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkFramePreProcessor.h |
Include |
#include "LiveLinkFramePreProcessor.h" |
class ULiveLinkFramePreProcessor : public UObject
Basic object to apply preprocessing to a live link frame. Inherit from it to add specific operations / options for a certain type of data
It can only be used on the Game Thread. See ILiveLinkFramePreProcessorWorker for the any thread implementation.
Name | Description | ||
---|---|---|---|
|
FWorkerShare... |
FetchWorker() |
|
|
TSubclassOf<... |
GetRole() |
Name |
Description |
---|---|
FWorkerSharedPtr |