ULiveLinkFramePreProcessor

Basic object to apply preprocessing to a live link frame.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

LiveLinkInterface

Header

/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkFramePreProcessor.h

Include

#include "LiveLinkFramePreProcessor.h"

Syntax

class ULiveLinkFramePreProcessor : public UObject

Remarks

Basic object to apply preprocessing to a live link frame. Inherit from it to add specific operations / options for a certain type of data

It can only be used on the Game Thread. See ILiveLinkFramePreProcessorWorker for the any thread implementation.

Functions

Name Description

Public function Virtual

FWorkerShare...

 

FetchWorker()

Public function Virtual Const

TSubclassOf<...

 

GetRole()

Typedefs

Name

Description

FWorkerSharedPtr

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