UMRMeshComponent::SetCollisionProfileName

Set Collision Profile Name This function is called by constructors when they set ProfileName This will change current CollisionProfileName to be this, and overwrite Collision Setting

Windows
MacOS
Linux

Override Hierarchy

UPrimitiveComponent::SetCollisionProfileName()

UMRMeshComponent::SetCollisionProfileName()

References

Module

MRMesh

Header

/Engine/Source/Runtime/MRMesh/Public/MRMeshComponent.h

Include

#include "MRMeshComponent.h"

Source

/Engine/Source/Runtime/MRMesh/Private/MRMeshComponent.cpp

Syntax

virtual void SetCollisionProfileName
(
    FName InCollisionProfileName,
    bool bUpdateOverlaps
)

Remarks

Set Collision Profile Name This function is called by constructors when they set ProfileName This will change current CollisionProfileName to be this, and overwrite Collision Setting

Parameters

Parameter

Description

InCollisionProfileName

: New Profile Name

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss