UMeshReconstructorBase::IsReconstructionStarted

Windows
MacOS
Linux

Override Hierarchy

UMeshReconstructorBase::IsReconstructionStarted()

UDummyMeshReconstructor::IsReconstructionStarted()

References

Module

MRMesh

Header

/Engine/Source/Runtime/MRMesh/Public/MeshReconstructorBase.h

Include

#include "MeshReconstructorBase.h"

Source

/Engine/Source/Runtime/MRMesh/Public/MeshReconstructorBase.cpp

Syntax

virtual bool IsReconstructionStarted() const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss