IMediaTextureSample::GetOffset

Get the Offset applied after ScaleRotation for the sample.

Windows
MacOS
Linux

References

Module

Media

Header

/Engine/Source/Runtime/Media/Public/IMediaTextureSample.h

Include

#include "IMediaTextureSample.h"

Syntax

virtual FLinearColor GetOffset() const

Remarks

Get the Offset applied after ScaleRotation for the sample.

Returns

FLinearColor with xy = offset, zw must be zero

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