IMediaTextureSample::GetScaleRotation

Get the ScaleRotation (2x2 matrix) for the sample.

Windows
MacOS
Linux

References

Module

Media

Header

/Engine/Source/Runtime/Media/Public/IMediaTextureSample.h

Include

#include "IMediaTextureSample.h"

Syntax

virtual FLinearColor GetScaleRotation() const

Remarks

Get the ScaleRotation (2x2 matrix) for the sample.

Returns

FLinearColor with xy = row 0 (dotted with U), zw = row 1 (dotted with V)

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