Module |
|
Header |
/Engine/Source/Runtime/Media/Public/IMediaTextureSample.h |
Include |
#include "IMediaTextureSample.h" |
virtual FLinearColor GetScaleRotation() const
Get the ScaleRotation (2x2 matrix) for the sample.
FLinearColor with xy = row 0 (dotted with U), zw = row 1 (dotted with V)