IMediaTextureSample::GetStride

Get the horizontal stride (aka. pitch) of the sample's frame buffer.

Windows
MacOS
Linux

Override Hierarchy

References

Module

Media

Header

/Engine/Source/Runtime/Media/Public/IMediaTextureSample.h

Include

#include "IMediaTextureSample.h"

Syntax

uint32 GetStride() const

Remarks

Get the horizontal stride (aka. pitch) of the sample's frame buffer.

Returns

The buffer stride (in number of bytes).

See Also

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