UMediaPlayer::IsLooping

Check whether playback is looping.

Windows
MacOS
Linux

References

Module

MediaAssets

Header

/Engine/Source/Runtime/MediaAssets/Public/MediaPlayer.h

Include

#include "MediaPlayer.h"

Source

/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaPlayer.cpp

Syntax

bool IsLooping() const

Remarks

Check whether playback is looping.

Returns

true if looping, false otherwise.

See Also

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss