MediaAssets

Windows
MacOS
Linux

Filters

Classes

Name

Description

Public struct

FMediaSoundComponentSpectralData

Public class

FOnMediaPlayerMediaEvent

Multicast delegate that is invoked when a media event occurred in the player.

Public class

FOnMediaPlayerMediaOpened

Multicast delegate that is invoked when a media player's media has been opened.

Public class

FOnMediaPlayerMediaOpenFailed

Multicast delegate that is invoked when a media player's media has failed to open.

Public class

UBaseMediaSource

Base class for concrete media sources.

Public class

UFileMediaSource

Public class

UMediaComponent

Public class

UMediaPlayer

Implements a media player asset that can play movies and other media sources.

Public class

UMediaPlaylist

Implements a media play list.

Public class

UMediaSoundComponent

Implements a sound component for playing a media player's audio output.

Public class

UMediaSource

Abstract base class for media sources.

Public class

UMediaTexture

Implements a texture asset for rendering video tracks from UMediaPlayer assets.

Public class

UPlatformMediaSource

A media source that selects other media sources based on target platform.

Public class

UStreamMediaSource

Public class

UTimeSynchronizableMediaSource

Base class for media sources that can be synchronized with the engine's timecode.

Enums

Name

Description

Public enum

EMediaPlayerTrack

Media track types.

Note: Keep this in sync with EMediaTrackType

Public enum

EMediaSoundChannels

Available media sound channel types.

Public enum

EMediaSoundComponentFFTSize

Functions

Name Description

Public function Static

FName

 

TimeSynchronizableMedia::FrameDelay

(
    "FrameDelay"
)

Public function Static

FName

 

TimeSynchronizableMedia::TimeDelay

(
    "TimeDelay"
)

Public function Static

FName

 

TimeSynchronizableMedia::UseTimeSynchronizatioOption

(
    "UseTimeSynchronization"
)

Name of bUseTimeSynchronization media option.

Variables

Name Description

Public variable

UMediaPlaylist ...

 

OnMediaEvent

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