FMediaRecorder::FMediaRecorderData::FMediaRecorderData

Windows
MacOS
Linux

References

Module

MediaUtils

Header

/Engine/Source/Runtime/MediaUtils/Public/MediaRecorder.h

Include

#include "MediaRecorder.h"

Syntax

FMediaRecorderData
(
    const TSharedRef< FMediaPlayerFacade, ESPMode::ThreadSafe > & InPlayerFacade,
    const FString & InBaseFilename
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss