Module |
|
Header |
/Engine/Source/Runtime/MeshDescription/Public/MeshDescription.h |
Include |
#include "MeshDescription.h" |
FPolygonID CreatePolygon
(
const FPolygonGroupID PolygonGroupID,
TArrayView< const FVertexInstanceID > VertexInstanceIDs,
TArray< FEdgeID > * OutEdgeIDs
)
Adds a new polygon to the mesh and returns its ID. This will also make any missing edges, and all constituent triangles.