Module |
|
Header |
/Engine/Source/Runtime/MeshDescription/Public/MeshDescription.h |
Include |
#include "MeshDescription.h" |
void CreateTriangleWithID
(
const FTriangleID TriangleID,
const FPolygonGroupID PolygonGroupID,
TArrayView< const FVertexInstanceID > VertexInstanceIDs,
TArray< FEdgeID > * OutEdgeIDs
)
Adds a new triangle to the mesh with the given ID. This will also make an encapsulating polygon, and any missing edges.