FMeshTriangle::SetVertexInstanceID

Sets the specified triangle vertex instance ID.

Windows
MacOS
Linux

References

Module

MeshDescription

Header

/Engine/Source/Runtime/MeshDescription/Public/MeshDescription.h

Include

#include "MeshDescription.h"

Syntax

void SetVertexInstanceID
(
    const int32 Index,
    const FVertexInstanceID NewVertexInstanceID
)

Remarks

Sets the specified triangle vertex instance ID. Pass an index between 0 and 2 inclusive, and the new vertex instance ID to store.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss