FAllocator2D::ToString

Allow to visualize the content in ascii for debugging purpose. (i.e Watch or Immediate window).

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References

Module

MeshUtilitiesCommon

Header

/Engine/Source/Runtime/MeshUtilitiesCommon/Public/Allocator2D.h

Include

#include "Allocator2D.h"

Source

/Engine/Source/Runtime/MeshUtilitiesCommon/Private/Allocator2D.cpp

Syntax

FString ToString() const

Remarks

Allow to visualize the content in ascii for debugging purpose. (i.e Watch or Immediate window).

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