FLayoutUV::FChartPacker::FindBestPacking

Windows
MacOS
Linux

References

Module

MeshUtilitiesCommon

Header

/Engine/Source/Runtime/MeshUtilitiesCommon/Private/LayoutUV.cpp

Include

#include "LayoutUV.cpp"

Syntax

bool FindBestPacking
(
    const TArray< FVector2D > & TexCoords,
    const TArray< uint32 > & SortedTris,
    TArray< FMeshChart > & AllCharts
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss