FMessageAddress::Parse

Converts a string to a message address.

Windows
MacOS
Linux

References

Module

Messaging

Header

/Engine/Source/Runtime/Messaging/Public/IMessageContext.h

Include

#include "IMessageContext.h"

Syntax

static bool Parse
(
    const FString & String,
    FMessageAddress & OutAddress
)

Remarks

Converts a string to a message address.

Returns

true if the string was converted successfully, false otherwise.

Parameters

Parameter

Description

String

The string to convert.

OutAddress

Will contain the parsed address.

See Also

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss