IMessageReceiver

Interface for message recipients.

Windows
MacOS
Linux

Inheritance Hierarchy

IMessageReceiver

FMessageEndpoint

References

Module

Messaging

Header

/Engine/Source/Runtime/Messaging/Public/IMessageReceiver.h

Include

#include "IMessageReceiver.h"

Syntax

class IMessageReceiver

Remarks

Interface for message recipients.

Classes that implement this interface are able to receive messages from a message bus. A message recipient will receive a call to its IMessageReceiver.ReceiveMessage method for each message that was sent directly to it (via IMessageBus.Send) and for each published message (via IMessageBus.Publish) that it subscribed to (via IMessageBus.Subscribe).

This interface provides a rather low-level mechanism for receiving messages. Instead of implementing it, Most users will want to use an instance of see FMessageEndpoint, which provides a much more convenient way of sending and receiving messages.

Destructors

Name Description

Public function Virtual

~IMessageReceiver()

Virtual destructor.

Functions

Name Description

Public function Const

FName

 

GetDebugName()

Gets the recipient's name (for debugging purposes).

Public function Const

const FGuid ...

 

GetRecipientId()

Gets the recipient's unique identifier (for debugging purposes).

Public function Const

ENamedThread...

 

GetRecipientThread()

Gets the name of the thread on which to receive messages.

Public function Const

bool

 

IsLocal()

Checks whether this recipient represents a local endpoint.

Public function Const

bool

 

IsRemote()

Checks whether this recipient represents a remote endpoint.

Public function

void

 

ReceiveMessage

(
    const TSharedRef< IMessageContext, ...
)

Handles the given message.

See Also

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