IMessageTransport::TransportMessage

Transports the given message data to the specified network nodes.

Windows
MacOS
Linux

References

Module

Messaging

Header

/Engine/Source/Runtime/Messaging/Public/IMessageTransport.h

Include

#include "IMessageTransport.h"

Syntax

bool TransportMessage
(
    const TSharedRef< IMessageContext, ESPMode::ThreadSafe > & Context,
    const TArray< FGuid > & Recipients
)

Remarks

Transports the given message data to the specified network nodes.

Returns

true if the message is being transported, false otherwise.

Parameters

Parameter

Description

Context

The context of the message to transport.

Recipients

The transport nodes to send the message to.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss