IMessageRpcReturn::IsReady

Check whether the return value is ready.

Windows
MacOS
Linux

References

Module

MessagingRpc

Header

/Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcReturn.h

Include

#include "IMessageRpcReturn.h"

Syntax

bool IsReady() const

Remarks

Check whether the return value is ready.

Returns

true if the return value is ready, false otherwise.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss