IGameMoviePlayer::WaitForMovieToFinish

Call only on the game thread.

Windows
MacOS
Linux

References

Module

MoviePlayer

Header

/Engine/Source/Runtime/MoviePlayer/Public/MoviePlayer.h

Include

#include "MoviePlayer.h"

Syntax

void WaitForMovieToFinish
(
    bool bAllowEngineTick
)

Remarks

Call only on the game thread. Spins this thread until the movie stops. If bAllowEngineTick is true, the engine tick may run inside here

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