Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneFloatChannel.h |
Include |
#include "Channels/MovieSceneFloatChannel.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneFloatChannel.cpp |
FKeyHandle AddKeyToChannel
(
FMovieSceneFloatChannel * Channel,
FFrameNumber InFrameNumber,
float InValue,
EMovieSceneKeyInterpolation Interpolation
)
Overload for adding a new key to a float channel at a given time. See MovieScene::AddKeyToChannel for default implementation.