MovieScene::AddKeyToChannel

Add a key to a channel, or update an existing key if one already exists at this time

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelTraits.h

Include

#include "Channels/MovieSceneChannelTraits.h"

Syntax

namespace MovieScene
{
    template<typename ChannelType, typename ValueType>
    FKeyHandle MovieScene::AddKeyToChannel
    (
        ChannelType * InChannel,
        FFrameNumber InTime,
        ValueType && Value,
        EMovieSceneKeyInterpolation Interpolation
    )
}

Remarks

Add a key to a channel, or update an existing key if one already exists at this time

Returns

A handle to the key that was added

Parameters

Parameter

Description

InChannel

The channel the value is contained within

InTime

The time to add or update the key at

InValue

The new value

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