| TMovieSceneChannelTraitsBase
|
Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneFloatChannel.h |
Include |
#include "Channels/MovieSceneFloatChannel.h" |
template<>
struct TMovieSceneChannelTraits< FMovieSceneFloatChannel > : public TMovieSceneChannelTraitsBase< FMovieSceneFloatChannel >
Name |
Description |
---|---|
ExtendedEditorDataType |
Float channels can have external values (ie, they can get their values from external objects for UI purposes) |