FMovieSceneInterrogationData

Data structure that is passed to all tracks and templates when interrogating them for data.

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneTemplateInterrogation.h

Include

#include "Compilation/MovieSceneTemplateInterrogation.h"

Syntax

struct FMovieSceneInterrogationData

Remarks

Data structure that is passed to all tracks and templates when interrogating them for data. Used by FMovieSceneEvaluationTrack::Interrogate

Functions

Name Description

Public function

void

 

Add

(
    T&& InData,
    FMovieSceneInterrogationKey Key
)

Add arbitrary data to the container under the specified key.

Public function

void

 

Finalize

(
    const FMovieSceneContext& Context,
    UObject* BindingOverride
)

Public function

FMovieSceneB...

 

GetAccumulator()

Public function Const

TArray< TInl...

 

Iterate()

Iterate all data stored in this container

Public function Const

TMovieSceneI...

 

Iterate

Iterate any data in this container that matches the specified key Care should be taken by clients to ensure that data types that are added with specific keys are always accessed as the correct types

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss