EMovieSceneCameraCutParams

Camera cut parameters

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/IMovieScenePlayer.h

Include

#include "IMovieScenePlayer.h"

Syntax

struct EMovieSceneCameraCutParams

Remarks

Camera cut parameters

Variables

Name Description

Public variable

bool

 

bJumpCut

Whether this is a jump cut, i.e. the cut jumps from one shot to another shot

Public variable

float

 

BlendTime

Blending time to get to the new shot instead of cutting

Public variable

TOptional< EMov...

 

BlendType

Blending type to use to get to the new shot (only used when BlendTime is greater than 0)

Public variable

float

 

PreviewBlendFactor

Public variable

UObject *

 

PreviousCameraObject

Info for previewing shot blends in editor.

Public variable

UObject *

 

UnlockIfCameraObject

If this is not null, release actor lock only if currently locked to this object

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss