Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingAccumulator.h |
Include |
#include "Evaluation/Blending/MovieSceneBlendingAccumulator.h" |
template<typename ActuatorDataType>
void BlendToken
(
const FMovieSceneEvaluationOperand & InOperand,
FMovieSceneBlendingActuatorID InActuatorTypeID,
const FMovieSceneEvaluationScope & InScope,
const FMovieSceneContext & InContext,
ActuatorDataType && InInputValue,
EMovieSceneBlendType InBlendType,
float InWeight
)