FMovieSceneBlendingAccumulator::BlendToken

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingAccumulator.h

Include

#include "Evaluation/Blending/MovieSceneBlendingAccumulator.h"

Syntax

template<typename ActuatorDataType>
void BlendToken
(
    const FMovieSceneEvaluationOperand & InOperand,
    FMovieSceneBlendingActuatorID InActuatorTypeID,
    const FMovieSceneEvaluationScope & InScope,
    const FMovieSceneContext & InContext,
    ActuatorDataType && InInputValue,
    EMovieSceneBlendType InBlendType,
    float InWeight
)

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