FMovieSceneBlendingKey

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneAccumulatedBlendState.h

Include

#include "Evaluation/Blending/MovieSceneAccumulatedBlendState.h"

Syntax

struct FMovieSceneBlendingKey

Variables

Name Description

Public variable

FMovieSceneBlen...

 

ActuatorType

The type of the animation being applied to the object above

Public variable

UObject *

 

ObjectPtr

The object that the animation applies to

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss