Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneAccumulatedBlendState.h |
Include |
#include "Evaluation/Blending/MovieSceneAccumulatedBlendState.h" |
struct FMovieSceneBlendingKey
Name | Description | ||
---|---|---|---|
|
ActuatorType |
The type of the animation being applied to the object above |
|
|
UObject * |
ObjectPtr |
The object that the animation applies to |