FMovieSceneContext::GetRootToSequenceTransform

Get the current root to sequence transform for the current sub sequence

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePlayback.h

Include

#include "Evaluation/MovieScenePlayback.h"

Syntax

const FMovieSceneSequenceTransform & GetRootToSequenceTransform() const

Remarks

Get the current root to sequence transform for the current sub sequence

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss