FMovieSceneContext::IsSilent

Check whether we're evaluating in silent mode (no audio or mutating eval)

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePlayback.h

Include

#include "Evaluation/MovieScenePlayback.h"

Syntax

bool IsSilent() const

Remarks

Check whether we're evaluating in silent mode (no audio or mutating eval)

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