FMovieSceneEvaluationOperand

Structure that describes an object that is to be animated.

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationOperand.h

Include

#include "Evaluation/MovieSceneEvaluationOperand.h"

Syntax

struct FMovieSceneEvaluationOperand

Remarks

Structure that describes an object that is to be animated. Used as an abstraction of the actual objects bound to object bindings.

Variables

Name Description

Public variable

FGuid

 

ObjectBindingID

A GUID relating to either a posessable, or a spawnable binding

Public variable

FMovieSceneSequ...

 

SequenceID

The ID of the sequence within which the object binding resides

Constructors

Name Description

Public function

FMovieSceneEvaluationOperand()

Default Construction

Public function

FMovieSceneEvaluationOperand

(
    FMovieSceneSequenceIDRef InSequence...,
    const FGuid& InObjectBindingID
)

Construction from a sequence ID and an object binding ID

Functions

Name Description

Public function Const

bool

 

IsValid()

Check if this operand actually references anything in the sequence

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