FMovieSceneEvaluationTree::InsertNewChild

Helper function that creates a new child for the specified parent node

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTree.h

Include

#include "Evaluation/MovieSceneEvaluationTree.h"

Source

/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTree.cpp

Syntax

void InsertNewChild
(
    TRange< FFrameNumber > InEffectiveRange,
    const IMovieSceneEvaluationTreeNodeOperator & InOperator,
    int32 InsertIndex,
    FMovieSceneEvaluationTreeNodeHandle InParent
)

Remarks

Helper function that creates a new child for the specified parent node

Parameters

Parameter

Description

InEffectiveRange

The time range that this child should represent. Must not overlap any other child's time range.

InOperator

Operator implementation to call for the new child node

InsertIndex

The index at which to insert the new child (children must be sorted)

InParent

The node to add the child to

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss