FMovieSceneObjectCache::IterateBoundObjects

Find all objects that are bound to the specified binding ID

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationState.h

Include

#include "Evaluation/MovieSceneEvaluationState.h"

Source

/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationState.cpp

Syntax

TArrayView< const TWeakObjectPtr<> > IterateBoundObjects
(
    const FGuid & InBindingID
) const

Remarks

Find all objects that are bound to the specified binding ID

Does not update bindings if they are out of date, or invalid

Returns

An iterable type of all objects bound to the specified ID.

Parameters

Parameter

Description

InBindingID

The object binding GUID for a spawnable or posessable in a UMovieScene

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss