FMovieScenePreAnimatedState::OnObjectsReplaced

Called when objects have been replaced so that pre animated state can swap out to the new objects

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePreAnimatedState.h

Include

#include "Evaluation/MovieScenePreAnimatedState.h"

Source

/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieScenePreAnimatedState.cpp

Syntax

void OnObjectsReplaced
(
    const TMap< UObject *, UObject * > & ReplacementMap
)

Remarks

Called when objects have been replaced so that pre animated state can swap out to the new objects

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