| FMovieSceneEvalTemplateBase
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Module |
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Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePropertyTemplate.h |
Include |
#include "Evaluation/MovieScenePropertyTemplate.h" |
struct FMovieScenePropertySectionTemplate : public FMovieSceneEvalTemplate
Name | Description | ||
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PropertyData |
Name | Description | |
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FMovieScenePropertySectionTemplate() |
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FMovieScenePropertySectionTemplate |
Name | Description | ||
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FMovieSceneB... |
EnsureActuator ( |
Ensure that an actutor for this property type exists |
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const FMovie... |
GetColorInterrogationKey() |
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const FMovie... |
GetFloatInterrogationKey() |
Use thse keys for setting and iterating the correct types. |
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const FMovie... |
GetInt32InterrogationKey() |
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FMovieSceneA... |
GetPropertyTypeID() |
Access an animation type identifier that uniquely represents the property this section animates |
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const FMovie... |
GetVector2DInterrogationKey() |
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const FMovie... |
GetVector4InterrogationKey() |
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const FMovie... |
GetVectorInterrogationKey() |
Name | Description | ||
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UScriptStruc... |
GetScriptStructImpl() |
Retrieve the script struct pertaining to the most-derived type of this instance. |
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Setup ( |
Setup is only called if derived classes enable RequiresSetupFlag |