FMovieSceneSequenceTransform::InverseFromAllFirstWarps

Retrieve the inverse of this transform assuming the local times would all belong to the first warp inside each nested time range.

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References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceTransform.h

Include

#include "Evaluation/MovieSceneSequenceTransform.h"

Syntax

FMovieSceneTimeTransform InverseFromAllFirstWarps() const

Remarks

Retrieve the inverse of this transform assuming the local times would all belong to the first warp inside each nested time range.

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