FMovieSceneSequenceTransform::InverseFromWarp

Retrieve the inverse of this transform assuming the local times would belong to the n'th warp inside the time range.

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References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceTransform.h

Include

#include "Evaluation/MovieSceneSequenceTransform.h"

Syntax

FMovieSceneTimeTransform InverseFromWarp
(
    const TArrayView< const uint32 > & WarpCounts
) const

Remarks

Retrieve the inverse of this transform assuming the local times would belong to the n'th warp inside the time range. As such, this method takes as parameter an array with as many items as there currently have nested loops in this transform.

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