FMovieSceneTimeWarping::TransformRangePure

Transforms the given range in a "naive" way, i.e. its lower and upper bounds are transformed independently by this time warping.

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References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneTimeWarping.h

Include

#include "Evaluation/MovieSceneTimeWarping.h"

Syntax

TRange< FFrameTime > TransformRangePure
(
    const TRange< FFrameTime > & Range
) const

Remarks

Transforms the given range in a "naive" way, i.e. its lower and upper bounds are transformed independently by this time warping. This means that the output range could be "inside-out"... that is, the output lower bound could be greater than the output upper bound, like, for instance, in the case of the input range starting near the end of a loop, and ending near the beginning of another loop.

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