FMovieSceneTimeWarping::TransformRangeUnwarped

Transforms the given range by time-warping its lower bound, and computing an upper bound so that the size of the input range is preserved.

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MacOS
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References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneTimeWarping.h

Include

#include "Evaluation/MovieSceneTimeWarping.h"

Syntax

TRange< FFrameTime > TransformRangeUnwarped
(
    const TRange< FFrameTime > & Range
) const

Remarks

Transforms the given range by time-warping its lower bound, and computing an upper bound so that the size of the input range is preserved. So if the input range starts in the middle of a loop and lasts 3 loops, the output range will start in the middle of the first loop, and last 3 times as long as the Length of this time warp.

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