FMovieSceneTimeWarping::TransformTimeSpecific

Transforms the given time by warping it by a specific warp count, regardless of how many warps are needed in theory to stay in the warping range.

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneTimeWarping.h

Include

#include "Evaluation/MovieSceneTimeWarping.h"

Syntax

void TransformTimeSpecific
(
    FFrameTime InTime,
    uint32 WarpCount,
    FFrameTime & OutTime
) const

Remarks

Transforms the given time by warping it by a specific warp count, regardless of how many warps are needed in theory to stay in the warping range.

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