FMovieSceneKeyStructHelper::Add

Add a particular key value to this helper that should be applied when the edit UI is committed

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/MovieSceneKeyStructHelper.h

Include

#include "MovieSceneKeyStructHelper.h"

Source

/Engine/Source/Runtime/MovieScene/Private/MovieSceneKeyStructHelper.cpp

Syntax

void Add
(
    FMovieSceneChannelValueHelper && InHelper
)

Remarks

Add a particular key value to this helper that should be applied when the edit UI is committed

Parameters

Parameter

Description

InHelper

The utility class to add, bound to the key handle it wants to edit

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss