Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h |
Include |
#include "MovieSceneSequencePlayer.h" |
struct FMovieSceneSequencePlaybackSettings
Settings for the level sequence player actor.
Name | Description | ||
---|---|---|---|
|
uint32: 1 |
bAutoPlay |
Auto-play the sequence when created |
|
uint32: 1 |
bDisableCameraCuts |
Disable camera cuts |
|
uint32: 1 |
bDisableLookAtInput |
Disable LookAt Input from player during play |
|
uint32: 1 |
bDisableMovementInput |
Disable Input from player during play |
|
uint32: 1 |
bHideHud |
Hide HUD during play |
|
uint32: 1 |
bHidePlayer |
Hide Player Pawn during play |
|
uint32: 1 |
bPauseAtEnd |
Pause the sequence when playback reaches the end rather than stopping it |
|
uint32: 1 |
bRandomStartTime |
Start playback at a random time |
|
uint32: 1 |
bRestoreState |
Flag used to specify whether actor states should be restored on stop |
|
LoopCount |
Number of times to loop playback. -1 for infinite, else the number of times to loop before stopping |
|
|
float |
PlayRate |
The rate at which to playback the animation |
|
float |
StartTime |
Start playback at the specified offset from the start of the sequence's playback range |
Name | Description | |
---|---|---|
|
FMovieSceneSequencePlaybackSettings() |
Name | Description | ||
---|---|---|---|
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SerializeFromMismatchedTag ( |