FMovieSceneSequenceReplProperties

Properties that are broadcast from server->clients for time/state synchronization

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h

Include

#include "MovieSceneSequencePlayer.h"

Syntax

struct FMovieSceneSequenceReplProperties

Remarks

Properties that are broadcast from server->clients for time/state synchronization

Variables

Name Description

Public variable

int32

 

LastKnownNumLoops

The last known number of loops of the sequence on the server

Public variable

FFrameTime

 

LastKnownPosition

The last known position of the sequence on the server

Public variable

TEnumAsByte< EM...

 

LastKnownStatus

The last known playback status of the sequence on the server

Constructors

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