Module |
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Header |
/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnRegister.h |
Include |
#include "MovieSceneSpawnRegister.h" |
struct FSpawnedObject
Structure holding information pertaining to a spawned object
Name | Description | ||
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|
Guid |
The ID of the sequencer object binding that this object relates to |
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|
TWeakObjectPtr<... |
Object |
The object that has been spawned |
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Ownership |
What level of ownership this object was spawned with |
Name | Description | |
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FSpawnedObject ( |