FMovieSceneTimeController::StartPlaying

Called whenever a sequence starts or resumes playback from a non-playing state

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/MovieSceneTimeController.h

Include

#include "MovieSceneTimeController.h"

Source

/Engine/Source/Runtime/MovieScene/Private/MovieSceneTimeController.cpp

Syntax

void StartPlaying
(
    const FQualifiedFrameTime & InStartTime
)

Remarks

Called whenever a sequence starts or resumes playback from a non-playing state

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